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Senior CG Character Effects Artist - Atomic Cartoons Vancouver

We are looking for a Senior Character Effects Artist to join our team and assist in the development and implementation of a new cloth, hair and fur department for our CG Productions.

 

What You'll Do:

  • Create and tailor digital costumes and comb and groom hair and fur for digital characters and creatures.
  • Produce cloth, hair, and fur simulations, as well as any needed tech animation and cleanup for shot work in production.
  • Creatively work to achieve art direction for a shot, while troubleshooting and providing revisions based on supervisor and/or client feedback.
  • Optimize and deliver simulated geometry to the production pipeline for further processing.
  • Work with our team to develop techniques and workflows to ensure that simulated geometry will integrate into production pipelines.
  • Meet production deadlines and maintain regular communication with the production team.
  • Mentor junior artists in the overall production workflow and best practices.
  • Assist our DFX Supervisor in the development of the overall simulations pipeline.

What We're Looking For:

  • Strong knowledge of Maya and Houdini preferred.
  • Strong knowledge in nCloth, nHair, xGen, Qualoth, Ornatrix, and/or other simulation systems.
  • Thorough understanding of simulation techniques and technologies relating to effects
  • Working knowledge of RenderMan or other ray-based render engines.
  • Basic understanding of rigging, modeling and geometry deformers.
  • Familiarity with various operating systems (e.g. Linux, Windows).
  • Ability to create scripts with MEL, VEX, Python, basic C Shell scripting, Perl, C++ and development of tools considered an asset.
  • Ability to remain flexible and adaptable to meet the changing needs of development and production.
  • Strong problem-solving skills and attention to detail.
  • Legally entitled to work in Canada
  • BC residents preferred, must be able to work in-house at our Vancouver studio

Start Date: ASAP

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